Improved animations on results screen for spectators after battles.Enable shifting to Spectator mode by pressing “pass” even when there are no players waiting to fight.Fixed frequent matching errors when opening the standard pause menu to start matching.Added “Pause waiting” to pause menu during Training Mode waiting.Allow selection of “Player Match” during the time between KO and victory screen.Other improvements will apply to Rank and Player Matches, and Replay Mode Rank Matches *Only major adjustments are excerpted Game Mode Improvements Adjustment to make it easier to increase the number of magic circuits when activating moon skills by eliminating the limit on the number of magic circuits to be increased.*Consecutive aerial dashes in the same direction are not allowed Allow repeated Aerial Dashes in the same direction in Moon Drive.Remove throw invincibility from Moon Drive.The Moon Drive and Moon Skills are a mechanic that relies on the Moon Gauge, a resource that allows the usage of Moon Drive and Moon Skills. Neutralization has been made less likely for powerful moves like Invincible Skills and EX Specials.Neutralization is now prevented when hit with a standard move from the back.When converted to Guard, Shield Counters cannot be used, the character will take chip damage, and they will lose another Moon Icon (for two total).Standing Shield against mid Crouching B or C attacks, and Crouching Shield against Standing B or C attacks will now fail and convert to a special Guard.Make Blowback Edge Forced Release unblockable by Crouching Shield.Make Mid Attack Blowback Edge B and C unblockable by Crouching Shield (Fatal Counter). Remove landing recovery when jump attacks are Shielded.Moon Icons will now gradually deplete when Shield is held.Reduce Moon Icon gain on successful Shield from two to one.Re-examine Frame values, such as increasing Recovery, and weaken.They will be seeing a nerf with the new update. Shields were controversial due to strong they were and too easy to counter attacks safely. During the fall of an Aerial Dash, it is possible to guard in the air.Shorten landing recovery for Aerial Dash.Reduce time until moves or Guard are available after Dashing on the ground.One of the major changes to the movement system is how fast a character can move after dashing. Melty Blood prompts when a auto combo is used Dash and Aerial Dashes Rapid Beat is the game’s auto combo system, players can now opt for turning it off completely.
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